The creators of Viticulture and Euphoria bring you Between Two Cities, a partnership-driven, tile-drafting, competitive city-building game that 1-7 players can play in 20-25 minutes.
Designed by Ben Rosset and Matthew O'Malley and developed by Jamey Stegmaier, Between Two Cities caught the attention of Stonemaier Games thanks to the unique intersection between cooperative play (build cities with 2 partners) and competitive play (only 1 winner).
Between Two Cities is played in three rounds. In each round, you'll start with a fresh hand of tiles. Select two of those tiles, passing the rest to the player on your left or right (depends on the round). Place one of those tiles in the city on your left and one in the city on your right, then pick up the hand that was passed to you and repeat the process.
The middle round actually involves drawing 3 rectangular "duplex" tiles (two building tiles side by side in a vertical or horizontal configuration) and selecting 2 of them--there is no drafting in this round.
After all three rounds, you will have built a 4x4 city on your left and a 4x4 city on your right. Add up the scores for all cities, but only compare your lowest scoring city to each other player's lowest-scoring city to determine the winner.
|Between Two Cities Capitals expansion
Between Two Cities: Capitals expands the base game by adding several new challenges: landscapes, districts, and civic buildings.
|2 Large cotton bag ideal for Between Two Cities
These 2 large drawstring bags are 100% cotton and measures 25cm (W) x 35cm (H)
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