{"title":"Field Commander","description":"","products":[{"product_id":"field-commander-alexander-the-great","title":"Field Commander - Alexander the Great","description":"\u003cp\u003eSolitaire Game! - Alexander is the second game in DVG's Field Commander series of solitaire strategy games.\u003c\/p\u003e\u003cp\u003eThe perfect follow-up game if you liked Field Commander Rommel! \r\n\r\nYou take on the role of Alexander the Great in his world-conquering quest to extend the Macedonian empire and achieve personal glory. \r\n\r\nWhen we started designing the game, our goal was to represent the battles of Alexander the Great, but the more we learned about him, the more we realized our opportunity to explore not only his battlefield exploits, but also the other aspects of his life. True, Alexander the Great was highly skilled in warfare, but he was also a skilled negotiator and at his core was the constant drive to connect with the gods. It was rumored that his father was Zeus, and he spent much of his life seeking the favor and advice of the Greek gods. \r\n\r\nWhen playing the game, you are placed in Alexander’s footsteps when he comes of age in 338bc, just before the battle of Chaeronea. From that point on, you get to decide where to travel, when to battle, when to negotiate, and when to seek out divine prophesies to guide your actions. \r\n\r\nYou are supplied with soldiers and advisors to help you navigate the dangers of the battlefield and the negotiating table. These include Infantry, Archers, Phalanxes, Cavalry, Advisors, Scholars, Courtisans, and Spies. You will craftily combine these resources with your own plans to achieve victory, and glorification. And if you do well, you will be remembered as one of the greatest leaders ever to walk the earth. \r\n\r\nThe life of Alexander is divided into several campaigns, each spanning several years. During each campaign, you are given goals, but how you achieve those goals is up to you. Do you enter into battle? Or negotiate? How strong are you? How strong are they? What can you gain? These are all decisions you get to make, and must make well, if you are to live up to the immortal standards set before you. \r\n\r\nThe campaigns can either be played stand alone, or linked to play through his entire life. When played as one on-going life, the outcome of one campaign affects your starting situation in the next campaign. \r\n\r\nHow you proceed is up to you – The Entire World is Yours for the Taking! \r\n\r\nWan Chiu and Clara Cheang have created the outstanding artwork seen throughout the game. \r\n\r\nScheduled Components: \r\n176 Full color counters (5\/8”)\r\n4 Full color Campaign Mounted Map Boards (11” x 17”)\r\nRulebook (Full Color)\r\nPlayer Log Sheet (Full Color)\r\n1 6-sided die \r\n\r\nScheduled Campaigns: \r\n338bc to 334bc – Highlight: Chaeronea and Granicus\r\n333bc to 332bc – Highlight: Issus\r\n332bc – Highlight: Siege of Tyre\r\n331bc to 323bc – Highlights: Gaugamela and Hydaspes\u003c\/p\u003e","brand":"DVG","offers":[{"title":"Default Title","offer_id":60019108512078,"sku":null,"price":50.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1018\/0414\/7022\/files\/Field-Commander--Alexander-the-Great_T_1_I_78_G_0_V_1.jpg?v=1783609519"},{"product_id":"field-commander-napoleon","title":"Field Commander Napoleon","description":"\u003cp\u003eField Commander Napoleon is one of DVG's biggest games, as befits the Empire, the Emperor, and his Grande Armée! The game is so massive it requires a 4\" high box! \r\n\r\nWan Chiu created the artwork for this mega game. He got off to a fantastic start with a classic box cover design. \r\n\r\nThe game design focuses on the battlefield tactics and Napoleon’s powerful personality. Through political and military cunning, Napoleon swept France to super-power status. In previous Field Commander games, supply was a primary concern. As the Emperor himself said, “An army travels on its stomach.” In this game, Napoleon’s achievements and public adulation drive all facets of game play. Be successful, gain the support of your troops and your countrymen, and you can achieve anything! \r\n\r\nThe game spans all of Napoleon’s campaigns from Italy in 1796 to Waterloo in 1815. \r\n\r\nSuccess depends on the vital balance between strategic and tactical focus. You must move your forces across the maps to achieve your strategic goals, but you must also out-think your opponents on the battlefield. \r\n\r\nYou can play each campaign as a stand-alone game, or as part of a linked series of games. \r\n\r\nThe 11 Campaigns include: \r\n\r\nFirst Coalition 1796\r\nEgypt 1798\r\nSecond Coalition 1800\r\nThird Coalition 1805\r\nFourth Coalition 1806\r\nSpain 1807\r\nFifth Coalition 1809\r\nRussia 1812\r\nConfederation of the Rhine 1813\r\nFrance Invaded 1814\r\n100 Days 1815 \r\n\r\nEach campaign has its own unique set of force counters that accurately detail the divisions and corps that participated in the campaign. \r\n\r\nThe force counters are a rectangular 0.625” by 1.25”. This allows the use of Line and Column Formation tactics in battle! Each Force has a troop quality: Elite, Veteran, Line, Poor Line, or Conscript. \r\n\r\nYou command the French forces in your bid for world domination! \r\n\r\nYou command your forces forward across the continents! You command your forces across the battlefields of Europe, Asia, and Africa! \r\n\r\nWhen you return, covered in glory and riches, it is you the citizens of France will be cheering! \r\n\r\nComponent List:\r\n7 Large Full Color Wibalin-Wrapped Mounted Map Boards (11” x 17”)\r\n6 Full Color Counter sheets\r\n1 Full Color Battle Map Board (8.5” x 11”)\r\n1 Full Color Player Log Sheet\r\nRulebook \r\n\r\nReplayability:\r\nThe flexible game system, optional historic rules for each campaign, and the Lifetime Immortality system maximize replayability. \r\n\r\nTarget Audience: \r\nThis game is perfect for fans of Napoleon and solitaire games in general. The complexity level is ideal for both beginners and experienced gamers.\u003c\/p\u003e","brand":"DVG","offers":[{"title":"Default Title","offer_id":60019108577614,"sku":null,"price":81.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1018\/0414\/7022\/files\/Field-Commander-Napoleon_T_1_I_371_G_0_V_1.jpg?v=1783609521"},{"product_id":"field-commander-rommel-deluxe","title":"Field Commander - Rommel Deluxe","description":"\u003cp\u003eDeluxe Edition: Solitaire Game! - This edition of Rommel has the same content as our original game. The Deluxe version features mounted maps, extra thick counters, and a new taller box.\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eRommel was designed by Dan Verssen and was the first game in our \"Field Commander\" solitaire series of historical strategy board games. You get to take command of General Erwin Rommel's forces in 3 exciting WWII campaigns: France 1940, North Africa 1941, and D-Day 1944. An easy to use game system manages the Allied movement, combat, and reinforcements. \r\n\r\nThe counters are beautifully printed and die cut with full color on both sides. The game box is 9\" x 12\" x 1.5\". Each of the 3 MOUNTED Campaign Map pages are 11\" x 17\" to provide both a large playing area, and fit nicely on an average table. \r\n\r\nAs your units win battles, their stats will increase. \r\n\r\nEach campaign comes with a list of historical options. You can select any of these options to modify the campaign, and its difficulty level. This allows each campaign to be replayed many times and never be the same twice. \r\n\r\nThe game comes with \"Career\" rules that allow you to link the campaigns. The outcome of one campaign affects your start-up conditions for the next campaign. \r\n\r\n\r\nGame Information: \r\nGame Time: Each campaign can be played in 2 hours. \r\nComplexity: Low to Moderate \r\nPlayers: 1 \r\nAges: 12 and up \r\n\r\nComponents: \r\n3 Full Color MOUNTED Campaign Maps (11\" x 17\") \r\n176 Full Color EXTRA THICK 5\/8\" counters \r\n1 6-sided die \r\n1 Campaign Log Sheet \r\nRulebook\u003c\/p\u003e","brand":"DVG","offers":[{"title":"Default Title","offer_id":60019108610382,"sku":null,"price":45.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1018\/0414\/7022\/files\/Field-Commander--Rommel-Deluxe_T_1_I_378_G_0_V_1.jpg?v=1783609522"},{"product_id":"field-commander-lee","title":"Field Commander Lee","description":"\u003cp\u003eField Commander - Robert E. Lee builds on the design and gameplay of Field Commander - Napoleon (currently ranked #97 in the Wargames category on BGG!!) to put the player firmly in control of the Army of Northern Virginia during the American Civil War, with the Union forces controlled by an AI.\u003c\/p\u003e\u003cp\u003eTo keep the campaigns decision-heavy and focused on the critical aspects, some of the dates for the games noted may be different to the historical dates of a longer campaign.\u003c\/p\u003e\u003cp\u003eSeven Days Battles (June 25 - July 1, 1862)\u003c\/p\u003e\u003cp\u003eAfter Lee replaced Johnston as the commander of the Army of Northern Virginia, he aggressively pushed back against McClellan's Union army, which had advanced along the Virginia Peninsula to threaten Richmond. Starting with the Battle of Oak Grove, the Rebels clashed again and again with the Army of the Potomac, panicking McClellan and causing him to withdraw his forces until the final stand in the  Battle of Malvern Hill.\u003c\/p\u003e\u003cp\u003eSecond Manassas (August 22 - August 30, 1862)\u003c\/p\u003e\u003cp\u003eWith Richmond safe and McClellan in retreat, Lee marched north, hoping to take advantage of the divide that separated the Army of the Potomac and the Army of Virginia, commanded by the more-aggressive Pope. The Northern Virginia campaign started properly on July 19, but in the game we focus on the final days.\u003c\/p\u003e\u003cp\u003eDespite some early, inconclusive skirmishing starting on August 22, heavy rains had swollen the Rappahannock River, making it impossible for Lee to cross and engage Pope directly. Instead, Jackson, along with JEB Stuart, led his divisions, comprising the Left Wing, north at a rapid speed to destroy the Union supply station at Manassas Junction.  Pope, now outflanked and in danger of having his supply line cut, raced back to engage Jackson. Though arriving later, Longstreet's Right Wing was able to pivot into Thoroughfare Gap, unite with Jackson's Left Wing and drive the Army of Virginia from the battlefield.\u003c\/p\u003e\u003cp\u003eAntietam (September 14 - September 17, 1862)\u003c\/p\u003e\u003cp\u003eThis campaign covers McClellan’s fighting advance through the gaps of South Mountain, the siege at Harper’s Ferry, Lee’s concentration of forces outside Sharpsburg, and the bloodiest single day of fighting in American history at the Cornfield, Bloody Lane and Burnside’s Bridge.\u003c\/p\u003e\u003cp\u003eChancellorsville (April 30 - May 3, 1863)\u003c\/p\u003e\u003cp\u003eConsidered widely as Lee’s masterpiece, the Confederate general took the risk of dividing his forces to befuddle and defeat the larger Union army. The Battle starts shortly before Lee and Jackson have their fateful meeting at the Orange Plank – Furnace Road crossroads, where the decision was taken to send Jackson on a long, flanking march to catch Union forces ‘in the air’; that is, not anchored to a defensive point. With special rules to capture the drama of the Hidden March, the player must simultaneously hold back the Union advance from Fredericksburg to Salem Church, east of Chancellorsville.\u003c\/p\u003e\u003cp\u003eGettysburg (July 1 - July 3, 1863)\u003c\/p\u003e\u003cp\u003eOver three days of fighting the doom of the south was sealed. Outnumbered and outgunned, and with seemingly endless Union reinforcements arriving regularly the player must maneuver carefully and pick the weakest part of the Union line to launch an overwhelming attack. The player will need all his skills that he has sharpened in the previous campaigns to emerge victorious at Gettysburg!!\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e","brand":"DVG","offers":[{"title":"Default Title","offer_id":60019108675918,"sku":null,"price":90.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1018\/0414\/7022\/files\/field-commander-lee_T_2_D_75687_I_7058_G_0_V_2.jpg?v=1783609523"},{"product_id":"field-commander-lee-gettysburg-battle-pack","title":"Field Commander Lee Gettysburg Battle Pack","description":"\u003cp\u003eEach Campaign offers an optional supplementary Battle Pack that highlights a smaller, key engagement in the wider battle. The driving design goal has been to create 'lunch time solitaire games' that is, games that can be set up, played and tidied up while you sip a coffee and enjoy a bagel! Extensive use of Special Rules allow the unique circumstances of each clash of arms to be replicated simply and quickly and make each battle different!   While most of the Force counters found in the Field Commander - Robert E. Lee core Set represent divisions, the counters in each Battle Pack detail historical Brigades, Regiments and Companies.\u003c\/p\u003e\u003cp\u003eFirst Shots: Shortly after 7:30am on July 1, 1863, the first shots were fired at the commencement of the Battle of Gettysburg. This game covers the advance of Archer's and Davis' Brigades along the Chambersburg Pike into the 8th Illinois Cavalry. Scale: Company.\u003c\/p\u003e\u003cp\u003eLittle Round Top: At the extreme left of the Union Left Flank, this position was vital. One of the most famous incidents of the American Civil War is portrayed in this game: the desperate downhill charge made by the 20th Maine to finally drive back the Confederate advance. Scale: Company.\u003c\/p\u003e\u003cp\u003eCulp’s Hill: After drawing away units to deal with Longstreet's main attack, the Union defense of Culp's Hill was weakened. This game focuses on the Confederate attack against a single brigade protected by hastily constructed defensive works. Can the Federal defenders hold on until reinforcements arrive? Scale: Regiment.\u003c\/p\u003e\u003cp\u003eEast Cavalry Field: Stuart vs Custer! This battle recreates Custer leading the 7th Michigan in a counter-attack. Scale: Company.\u003c\/p\u003e\u003cp\u003ePickett's Charge: This battle covers the furthest advance made by the Confederate General Lewis Armistead on July 3 during Pickett's Charge at a place that came to be known as \"the angle\", referring to a bend in the wall Union soldiers sheltered behind. For a moment the Union line was broken, but Armistead was unable to turn the captured artillery back on the Federal forces and reinforcements quickly arrived, driving the Rebels back. Scale: Regiment.\u003c\/p\u003e","brand":"DVG","offers":[{"title":"Default Title","offer_id":60019108708686,"sku":null,"price":25.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1018\/0414\/7022\/files\/field-commander-lee-gettysburg-battle-pack_T_2_D_75692_I_7063_G_0_V_2.jpg?v=1783609523"},{"product_id":"field-commander-lee-chancellorsville-battle-pack","title":"Field Commander Lee Chancellorsville Battle Pack","description":"\u003cp\u003eEach Campaign offers an optional supplementary Battle Pack that highlights a smaller, key engagement in the wider battle. The driving design goal has been to create 'lunch time solitaire games' that is, games that can be set up, played and tidied up while you sip a coffee and enjoy a bagel! Extensive use of Special Rules allow the unique circumstances of each clash of arms to be replicated simply and quickly and make each battle different!   While most of the Force counters found in the Field Commander - Robert E. Lee core Set represent divisions, the counters in each Battle Pack detail historical Brigades, Regiments and Companies.\u003c\/p\u003e\u003cp\u003eCatherine Furnace: The 23rd Georgian Infantry Regiment delays attempts to breakthrough to the hidden road network that Hooker now suspects is being used by the Confederates to maneuver into a flanking attack. Scale: Company.\u003c\/p\u003e\u003cp\u003eRebel Yell: The 75th Ohio make a brave but futile stand against the overwhelming numbers of Jackson's soldiers who, after completing the famous hidden march to bring them onto the flank of XI Corps, scream their Rebel Yell as they attack. Scale: Company.\u003c\/p\u003e\u003cp\u003eHazel Grove: After both \"Stonewall\" Jackson and A.P. Hill were both wounded it fell to the cavalry commander, JEB Stuart to organize and execute the attack at Hazel Grove. After hours of desperate fighting the Confederates were able to drive back the Federal forces, thus beginning a more general withdrawal. Scale: Brigade.\u003c\/p\u003e\u003cp\u003eMarye’s Heights: The first Union attempt to break through to Chancellorsville was made against Confederate troops holding a stone wall atop Marye's Heights, a short distance outside Fredericksburg. Though heavily outnumbered, Early and his soldiers were able to delay a Federal advance for several hours. Scale: Regiment.\u003c\/p\u003e\u003cp\u003eSalem Church: While Lee was enjoying great success on the western part of the battlefield, the Confederate position to the east was precarious, with little more than a token force being left in the vicinity of Salem Church to prevent Union reinforcements arriving from Fredericksburg. This battle recreates the Federal assault on the Rebel firing line. Scale: Brigade.\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e","brand":"DVG","offers":[{"title":"Default Title","offer_id":60019108774222,"sku":null,"price":25.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1018\/0414\/7022\/files\/field-commander-lee-chancellorsville-battle-pack_T_2_D_75693_I_7064_G_0_V_2.jpg?v=1783609525"},{"product_id":"field-commander-lee-antietam-battle-pack","title":"Field Commander Lee Antietam Battle Pack","description":"\u003cp\u003eEach Campaign offers an optional supplementary Battle Pack that highlights a smaller, key engagement in the wider battle. The driving design goal has been to create 'lunch time solitaire games' that is, games that can be set up, played and tidied up while you sip a coffee and enjoy a bagel! Extensive use of Special Rules allow the unique circumstances of each clash of arms to be replicated simply and quickly and make each battle different!   While most of the Force counters found in the Field Commander - Robert E. Lee core Set represent divisions, the counters in each Battle Pack detail historical Brigades, Regiments and Companies.\u003c\/p\u003e\u003cp\u003eTurner’s Gap: The attack made by the 2nd Wisconsin Regiment (part of the Iron Brigade) against the 6th Georgia Regiment in the assault on Turner’s Gap. Scale: Company.\u003c\/p\u003e\u003cp\u003eFox’s Gap: This game covers the early attack made by elements of the 1st and 2nd Brigades of the Union Kanawha Division against Garland’s Confederate Brigade. Scale: Regiment.\u003c\/p\u003e\u003cp\u003eThe Cornfield: This battle covers the initial clash between Confederate companies of the 18th Georgia Regiment and Union companies of the 2nd United States Sharpshooters and the 2nd Wisconsin Regiments in the Cornfield north of Sharpsburg, thus initiating the Battle of Antietam. Scale: Company.\u003c\/p\u003e\u003cp\u003eBloody Lane: This game covers the final attack on the Confederate flank north of Sharpsburg made by elements of the 61st New York Regiment and elements of the 64th New York Regiment. Specifically, it recreates the moment when the 6th Alabama attempted to pivot to meet the Union soldiers. Scale: Company.\u003c\/p\u003e\u003cp\u003eBrave 9th: This battle covers the charge made by the 9th New York Infantry against the 15th South Carolina in the moments before A.P. Hill launched his own counter-attack on the extreme left of the Union flank. The soldiers of the 9th made the furthest progress, with some entering the streets of Sharpsburg itself. Scale: Company.\u003c\/p\u003e","brand":"DVG","offers":[{"title":"Default Title","offer_id":60019108839758,"sku":null,"price":25.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1018\/0414\/7022\/files\/field-commander-lee-antietam-battle-pack_T_2_D_75694_I_7065_G_0_V_2.jpg?v=1783609525"},{"product_id":"field-commander-lee-second-manassas-battle-pack","title":"Field Commander Lee Second Manassas Battle Pack","description":"\u003cp\u003eEach Campaign offers an optional supplementary Battle Pack that highlights a smaller, key engagement in the wider battle. The driving design goal has been to create 'lunch time solitaire games' that is, games that can be set up, played and tidied up while you sip a coffee and enjoy a bagel! Extensive use of Special Rules allow the unique circumstances of each clash of arms to be replicated simply and quickly and make each battle different!   While most of the Force counters found in the Field Commander - Robert E. Lee core Set represent divisions, the counters in each Battle Pack detail historical Brigades, Regiments and Companies.\u003c\/p\u003e\u003cp\u003eCedar Mountain: The first battle in the campaign that would culminate in Second Manassas, this game focuses on the actions of \"Stonewall\" Jackson who rallied the 27th Virginia to prevent the Union capitalizing on its earlier retreat. Scale: Regiment.\u003c\/p\u003e\u003cp\u003eBrawner’s Farm: This game covers the early stages of the Confederate attack on the Union column marching along Warrenton Turnpike at the opening of the Battle of Second Manassas. Scale: Regiment.\u003c\/p\u003e\u003cp\u003eStony Ridge: This battle covers the charge made by Grover’s First Brigade against Thomas’s Confederate Brigade defending Stony Ridge in mid-afternoon of the second day of fighting during the Battle of Second Manassas. Scale: Regiment.\u003c\/p\u003e\u003cp\u003eGroveton: This game covers the clash between brigades of Union Brigadier General Hatch’s First Division and Confederate Brigadier General Hood’s Division along the Warrenton Turnpike close to Groveton late on the second day of the Battle of Second Manassas. Scale: Regiment.\u003c\/p\u003e\u003cp\u003eChinn Ridge: The early stages of the Confederate attack on Chinn Ridge during the Battle of Second Manassas. Scale: Regiment.\u003c\/p\u003e","brand":"DVG","offers":[{"title":"Default Title","offer_id":60019108872526,"sku":null,"price":25.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1018\/0414\/7022\/files\/field-commander-lee-second-manassas-battle-pack_T_2_D_75695_I_7066_G_0_V_2.jpg?v=1783609526"},{"product_id":"field-commander-lee-seven-days-battles-pack","title":"Field Commander Lee Seven Days Battles Pack","description":"\u003cp\u003eEach Campaign offers an optional supplementary Battle Pack that highlights a smaller, key engagement in the wider battle. The driving design goal has been to create 'lunch time solitaire games' that is, games that can be set up, played and tidied up while you sip a coffee and enjoy a bagel! Extensive use of Special Rules allow the unique circumstances of each clash of arms to be replicated simply and quickly and make each battle different!   While most of the Force counters found in the Field Commander - Robert E. Lee core Set represent divisions, the counters in each Battle Pack detail historical Brigades, Regiments and Companies.\u003c\/p\u003e\u003cp\u003eOak Grove: The battle that initiated what would come to be known as the Seven Days Battles campaign. Covers Huger's counter-attack against Grover. Scale: Regiment.\u003c\/p\u003e\u003cp\u003eBeaver Dam Creek: The development of A.P. Hill's initial attack. Scale: Brigade.\u003c\/p\u003e\u003cp\u003eGaines’ Mill: Covers the final Confederate general assault against the Union lines in the evening of June 27, 1862. Scale: Brigade.\u003c\/p\u003e\u003cp\u003eGlendale: This game focuses on the see-saw action involving the 8th and 11th Alabama Infantry Regiments towards the end of the day. Scale: Company.\u003c\/p\u003e\u003cp\u003eMalvern Hill: The final assault led by Magruder. Scale: Regiment.\u003c\/p\u003e","brand":"DVG","offers":[{"title":"Default Title","offer_id":60019108938062,"sku":null,"price":25.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1018\/0414\/7022\/files\/field-commander-lee-seven-days-battlesexpansion_T_2_D_75696_I_7067_G_0_V_2.jpg?v=1783609527"},{"product_id":"fleet-commander-nimitz","title":"Fleet Commander Nimitz","description":"\u003cp\u003eFleet Commander Nimitx 2nd editon    uipgrade it to 3rd edition with the recommended upgrade below\u003c\/p\u003e\u003cp\u003eFleet Commander Nimitz is the fourth game in DVG\/'s  Commander series of solitaire games. For the first time, we take the Commander series to the high seas! \r\n\r\nAt the start of the war, Nimitz faces a Pacific Ocean on the brink of disaster. The Imperial Japanese Navy has just delivered a devastating attack against the US fleet at Pearl Harbor, and little stands in the way of total defeat for the US in the battle for the Pacific. In the months to come, the situation will spiral from bad to worse. Nimitz will see the Japanese score one victory after another as they march across the Pacific, until only Midway and Hawaii stand between them and the West Coast of the US. \r\n\r\nThe game spans the entire Pacific war from January 1942 until the end in September 1945. \r\n\r\nSuccess depends on the vital balance between strategic and tactical focus. You must move your forces across the maps to achieve your strategic goals, but you must also out-think your opponents on the battlefield. \r\n\r\nYou can play each campaign as a stand-alone game, or as part of a linked series of games. \r\n\r\nThe 4 Campaigns: \r\n\r\n1942\r\n1943\r\n1944\r\n1945 \r\n\r\nEach campaign has its own unique set of force counters that accurately detail the ships, air groups, and army units that participated in the war. \r\n\r\nThe ship counters are a rectangular 0.625” by 1.25”. Air groups and land units use 0.625 by 0.625 counters. \r\n\r\nEach ship counter represents 1 named aircraft carrier, 2 named battleships, 2 named cruisers, or a destroyer or submarine group. Each air counter represents 1 named fighter or bomber group. Each land counter represents 1 named division. \r\n\r\nComponent List:\r\n1 Super-sized Full Color Mounted Map (25.5” x 22”) - 6 panels!\r\n8 Full Color Counter sheets\r\n1 Full Color Battle Map Board (11” x 17”)\r\n1 Full Color Player Log Sheet\r\n1 Rulebook\r\n1 10-sided die \r\n\r\nReplayability:\r\nThe flexible game system and linked Campaign system add infinite replayability to the game. \r\n\r\nTarget Audience: \r\nThis game is perfect for fans of WWII, naval combat, and solitaire games in general. 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