Need help?
Account
Cookie and tracking consent
Our website uses cookies and similar technologies for key functions, to improve performance and to personalise user experience.
Necessary cookies
Our website requires these necessary cookies to function.
Allow Analytics Cookies
These statistical cookies tell us how visitors use our website, helping us to improve its performance.
Allow Marketing Cookies
Our website uses these cookies to give visitors targetted content and advertisements specific to their requirements.
Lord of the Rings LCG: The Nin-in-Eilph Adventure Pack
Lord of the Rings LCG: The Nin-in-Eilph Adventure Pack
Lord of the Rings LCG: The Nin-in-Eilph Adventure Pack

Lord of the Rings LCG: The Nin-in-Eilph Adventure Pack

Lord of the Rings LCG: The Nin-in-Eilph Adventure Pack
£12.50
out of stock
Quantity
- +

At first they made fair progress, but as they went on, their passage became slower and more dangerous. The marshes were bewildering and treacherous, and there was no permanent trail even for Rangers to find through their shifting quagmires.     –J.R.R. Tolkien, The Fellowship of the Ring

The Nîn-in-Eilph is the fourth Adventure Pack in The Ring-maker cycle for The Lord of the Rings: The Card Game.

After slipping out of the ancient, ruined city of Tharbad, past a host of Orcs and spies, several of Middle-earth’s greatest heroes begin a journey through the Nîn-in-Eilph and its treacherous marshlands. They seek a hidden site on the other side of the marsh, in Hollin, which is rumored to be full of powerful secrets that may provide the White Council some means to work against the Dark Lord. However, your heroes have no time to lose because the Dark Lord’s servants have also learned of the hidden location within Hollin…

Among its sixty new cards, which also include a new hero and three copies of each new player card, The Nîn-in-Eilph introduces a deadly new scenario that challenges players to explore and survive the swamps of the Nîn-in-Eilph. Full of deadly Creatures, the swamps haven’t been travelled for an age, and no paths exist to lead your heroes through the shifting bogs. You’ll also find a new hero, and three copies of each new player card, several of which permit new interactions with the first player token, representing the leadership and assistance that other companions can offer.

This is not a stand-alone deck. A copy of The Lord of the Rings: The Core Set and The Lord of the Rings: The Voice of Isengard are required to play.

Customers also purchased
Left
Right
Mailing List
Sign up for discounts and offers!
Contact Us
[email protected]

Board Games Extras
67B Cranbury Road
Eastleigh
Hampshire
SO50 5HB
UK

Mailing List

Unsuccessful - please try again.

Thank You

Thanks for subscribing to our mailing list.

Online - Start Chat?

Your name *

 

Cancel