{"product_id":"warfighter-war-wwii-europe-core","title":"Warfighter WAR WWII Europe Core","description":"\u003cp\u003eWarfighter War takes the solitaire (also plays great in cooperative mode with one or more other players) Warfighter tactical design to the strategic level. In Warfighter tactical, a unit card is an individual soldier. In Warfighter War, a unit card is a brigade, regiment, battalion, or company. In tactical, each location is roughly 50 to 400 yards. In War, each location is roughly 10 to 50 miles.\u003c\/p\u003e\u003cp\u003eIn the tactical game, you fought way through streets, buildings, and other tactical locations. In War, you'll command your forces as they capture cities, forests, and other strategic objectives.  The general rule framework of War is based on the Warfighter tactical system that has been in print, and refined, over the past decade. If you know how to play Warfighter, you'll be able to jump right in to War.\u003c\/p\u003e\u003cp\u003eSo, what makes War different? What does War do that is beyond the scope of tactical? War adds Supplies to both your friendly units, as well as to the Hostile units. Supplies play a key role in the success of your mission. You must expend supplies from units to gain the special abilities noted on their cards. In some cases you must expend supplies for a unit to perform specified actions. For example, armor units must expend supplies to move, and artillery units must expend supplies to attack.\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e","brand":"DVG","offers":[{"title":"Default Title","offer_id":60019149963598,"sku":null,"price":55.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1018\/0414\/7022\/files\/warfighter-war-wwii-europe-core_T_1_D_78009_I_7407_G_0_V_1.jpg?v=1783610046","url":"https:\/\/www.bgextras.co.uk\/products\/warfighter-war-wwii-europe-core","provider":"BGExtras","version":"1.0","type":"link"}